Dazayn Lock (Slow; Hold Person)
This complicated spell exerts the caster’s will through the Shadow to place a target into a dreamlike state; their minds are trapped as their bodies become sluggish or even immobile.
This spell has a base cost of two strain plus one for each round it is maintained, and requires a challenge roll against the target’s Psychic save. Each degree of success allows the caster to remove one of the target’s actions each round… but the degree of success or failure can be shifted by one step through extra effort, adding one to the per-round cost in strain. At the cost of reducing the caster’s challenge dice size by a step, the spell can be expanded to multiple targets, although the initial cost (and any strain spent on extra effort) are increased by one per additional target.