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Tag Archives: consequences
Hot air, cold air
物言えば唇寒し秋の風 (Mono ieba kuchibiru samushi aki no kaze; “When you say something, then your lips will feel the chill of an autumn wind”) Definition: Being nasty will only make you feel bad later; shooting off your mouth invites disaster. Needlessly … Continue reading
On spicing up your dungeon crawl with… sensory output!
Noisms just put up a thought-provoking post about “consequences” in the dungeon. Not the social consequences of PC actions within the fictional world, though (although that would be an excellent topic to explore in depth, if you’re up for a certain kind … Continue reading
Posted in Miscellaneous, Musing
Tagged consequences, dungeon, emanations, leavings, senses
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