Category Archives: Miscellaneous

Tactical yodeling

If you go to the A Book of Creatures website, you can find dozens or hundreds of monsters and crypids described in detail, and some of the details just make you itch to run a fantasy RPG specifically so you … Continue reading

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Fantasy GM tip: 100% definitely do let a neural network name your next inn.

I’m a follower of the lewisandquark blog, which is an intermittent dose of hilarity in which a neural network is trained to produce something like English – Harry Potter fanfic titles, death metal band names, new color names – and … Continue reading

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Magic Monday – Campaign Concept – The Fire From Down Below

This post was brought to you by the very fun “You’re Welcome” song from Moana. I’ve talked before about an “unlocking” campaign, in which the main draw is to explore and plan, negotiate and fight, and acquire new tools that … Continue reading

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Campaign Idea: The Worst Year

Inspired by this Reddit post. For best effect, keep a record or campaign journal… but keep it hidden from the players. (At least until it’s all over.) Start a campaign normally in the late summer or autumn, but in a relatively … Continue reading

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Challenge accepted: Artifact dash

Today I finally got around to reading a post from a couple of months ago over at an RPG blog called Semper Initiativus Unum about “megadungeons and artifacts.” As is generally the case when I write this kind of post, a … Continue reading

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Pen-and-paper RPG thoughts: an “unlock campaign”

Impetus: Inspired by Delta’s post on “oil” as a weapon, found here. Long longago I read that and got to thinking, what if there were a fantasy campaign with some sort of weaponized flammable liquid (Greek fire, alchemist’s fire, wildfire, … Continue reading

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A tale of (computer) renewal

Things are stable again in the Land of Nu, and we didn’t even get to the end of the buffer. (Which means it’s time to rebuild the buffer for all three of my regular posts – kotowaza, Magic Monday, and yojijukugo – and … Continue reading

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