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Tag Archives: game mechanics
YAOSC: Time to build some magic
Background Recently I’ve been putting renewed thought into my fantasy heartbreaker RPG; in this case, the long-deferred question of how the magic system will actually work. My Magic Monday series has ended up as a sort of catch-all for fantasy RPG … Continue reading
Meters, Made
This is another post on what seems to be turning into a series of re-imaginings of D&D-style RPG play. In fact, I’ve gone to Obsidian Portal and started creating a wiki in order to keep everything organized; for the curious, it can … Continue reading
Posted in Nonfiction, Rules, Uncategorized
Tagged endurance, game mechanics, hit points, meters, sanity
3 Comments