Tag Archives: Magic Monday

Magic Monday – Asëa Aranion

Hero’s Sleep (Knit Flesh Bind Bone) Natural healing is slow and uncertain; this herbal magic accelerates the process dramatically, which in turn reduces the chances of infection or atrophy. The patient must drink an infusion of herbal medicine, after which … Continue reading

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Magic Monday – Now you smell it?

Phantasm (Impose Dream; Inception; Hallucination) In contrast to the Painter’s Spell, which crafts an image for all to see, this spell summons a minor daydream and compels it to implant a full sensory experience into the mind of a single … Continue reading

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Magic Monday – God-eaters – The Sun-Rider

The Sun-Rider (The Hero; White Bull Rider) Description: Legend has it that the sun, an iridescent bull elephant of monstrous size, once roamed across the heavens at whim. This wreaked havoc on the land and seas below. The other gods … Continue reading

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YAOSC: Time to build some magic

Background Recently I’ve been putting renewed thought into my fantasy heartbreaker RPG; in this case, the long-deferred question of how the magic system will actually work. My Magic Monday series has ended up as a sort of catch-all for fantasy RPG … Continue reading

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Magic Monday – God-eaters – Shiranuhi

Shiranuhi (Seafire) Description: Sometimes, on clear nights, pale lights can be seen hovering low over the waters of the bay as if mirroring the stars in the sky. First a pair, known as the “parents,” appear, off over the sea. … Continue reading

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Magic Monday – YAOSC Combat

Characters adventuring in a fantasy RPG setting are probably going to have to fight, sooner or later. This chapter is about how to handle it when at least one of the characters participating in a scene decides to try to … Continue reading

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Magic Monday – Thoughts on Timing

(I picked up YAOSC and tinkered with it in the winter, then put it down… for the whole spring semester. It’s high time I picked it back up for more tinkering, at least for the duration of the summer. I’ll … Continue reading

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