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Tag Archives: Archipelago
Location: Sella Island
Geography Located about sixty miles southwest of Kyper, the nearest major island is Sella. The island is roughly saddle-shaped, with a mass of high cliffs dominating its northern third and another, slightly lower mass of hills to the southwest. The … Continue reading
Posted in Setting, World-Building
Tagged Archipelago, campaign, geography, map, Sella, setting
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Setting: A Cultural Miscellany for Fair Vickelt
Languages The large part of the Archipelago’s business is conducted in a pidgin tongue called Pata Ila. Every island speaks a different dialect, but in general any one speaker can understand any other. Pata Ila shares a number of points … Continue reading
Posted in Setting, World-Building
Tagged adventure setup, Archipelago, Diarchal, Fair Vickelt, groups, languages, money, setting, Shankhar, time
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Setting: Groups of Interest on Kyper
In town Fair Vickelt and Low Vickelt are rife with guilds: organizations that act in part as unions (protecting their members, providing training, advancing capital, guaranteeing quality, and setting prices) and in part as protection rackets (doing their best to … Continue reading
Posted in Setting, World-Building
Tagged adventure setup, Archipelago, campaign, Diarchal, factions, Fair Vickelt, groups, setting
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Location: Fair-Vickelt-after-the-Flood
History and overview The island of Kyper lies in the northern reaches of the Diarchal Archipelago. Even less hospitable than its neighbors, for centuries its largest sign of civilization was the thrice-rebuilt city of Vickelt, a sea-town with decent natural … Continue reading
Posted in Setting, World-Building
Tagged Archipelago, campaign, Diarchal, Fair Vickelt, history, setting, Shankhar
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The Diarchal Archipelago
“Setting” entries detail various aspects of the world itself. Here’s a colorful one that I hope to use for a coming RPG campaign. Geography The continent of Vestan, heart of the known world, is a vast open grassland, surrounded by … Continue reading