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Category Archives: World-Building
Magic Monday – A breath of strong air
Breath of Av-Beleren (Blast of Ufbalaran) This peculiar spell is primarily used by the Order to teach novices the art of focus, and a certain breed of practicing wizards judge their fellows by whether they allow the knowledge to languish, … Continue reading
Posted in Rules, Setting, World-Building
Tagged Av-Beleren, Magic Monday, teaching tool, wind
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Magic Monday – This land is my land
Wizard-Ward This enchantment is one of many that can be used to create a “place of power” in which the abilities of its resident magician are magnified and hostile forces are weakened. Each day of the month-long ritual, the magician … Continue reading
A tale of (computer) renewal
Things are stable again in the Land of Nu, and we didn’t even get to the end of the buffer. (Which means it’s time to rebuild the buffer for all three of my regular posts – kotowaza, Magic Monday, and yojijukugo – and … Continue reading
Posted in Miscellaneous, Nonfiction
Tagged anecdote, coincidences, computer replacement, data
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Things to do with “spell slots”
A while back I read and commented on a post at Ten Foot Polemic. Mr. Young had an interesting idea about allowing clerics to create “talismans” (I keep on feeling like the plural should be “talismen,” but that’s silly) to … Continue reading
Magic Monday – I will knot be ensorceled
Witch-Ward Faerie creatures have been meddling in the lives of mortals since before recorded history, and humans have been developing and passing on ways to deal with this almost as long. This protective charm centers on knotting red threads in … Continue reading
Posted in Rules, Setting
Tagged faerie, knots in hair, Magic Monday, red thread, ward
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Magic Monday – A personal radiance
Cloak of Power The wise wizard knows that violence can cause as many problems as it solves, and reliance on it means a life of exposing oneself to potential injury and death. Yet there are also times when more subtle … Continue reading
Posted in Rules
Tagged audiovisual magic, cloak, Magic Monday, manifestation of power
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Magic Monday – Physical Magic – Iron Shirt
Tesshadzu Hahd The cold and mountainous land known as the Fells is not the easiest place to wear, or even acquire, metal mail or other heavy armor. Hahdet practitioners have found a way around these difficulties by learning how to … Continue reading
Posted in Rules, Setting
Tagged armor, Hahd, iron shirt, Magic Monday, physical magic
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Magic Monday – An enchantment for Elm Street
Dream Ward Similar to the fae affliction of iron, the progeny of Dream cannot abide the touch of salt, and will recoil from it. Although diluted salts such as what is found in sweat (for example) are no more harmful … Continue reading
Magic Monday – The pinnacle of anti-faerie tech
Dread Seal It is said that the creatures of the Twilight realm fear iron and will not touch it. This spell is the enchantment behind that belief, laid upon an iron seal of disturbing shape. The caster must weave the … Continue reading