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Tag Archives: ritual
Ta’anit umikveh?
斎戒沐浴sai.kai.moku.yoku Literally: purification – admonition / precept – wash – bathe Alternately: Ritual purification in advance of an important holiday, ceremony, or time of prayer; in particular, fasting and bathing. Notes: This is a compound of compounds. 斎戒 refers to … Continue reading
Posted in Japanese, Yojijukugo
Tagged bathing, 耳なし芳一, fasting, purification, ritual, 斎戒, 水木しげる, 沐浴, מקווה, תענית
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Magic Monday – This land is my land
Wizard-Ward This enchantment is one of many that can be used to create a “place of power” in which the abilities of its resident magician are magnified and hostile forces are weakened. Each day of the month-long ritual, the magician … Continue reading
Magic Monday – A utilitarian charm for certain professions
Charm of the Quiet Brother Commonly used by those who wish to avoid notice, this charm is nothing more than a small sack of mouse-hide filled with powdered mouse-bones. If worn or carried, it helps make the one it protects … Continue reading
Magic Monday – Mother’s Day Version
Birthing Charm A ritual beloved by midwives. When a woman is pregnant, the father creates a small stylized human figure and performs ritual actions over it for ten days. After it is complete, the man ceremonially presents it to the … Continue reading
Magic Monday: Undoing, part 2ing
So last week we talked about counterspelling and dispelling rotes (normal “spells” in the D&D magic paradigm). This week we’re talking about the same for rituals and gnosis. Rituals This is magic-as-natural-philosophy. Like a chemical reaction or a Rube Goldberg … Continue reading
Posted in Rules
Tagged counterspell, dispel, gnosis, magic, Magic Monday, ritual, YAOSC
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Magic Monday: governed by skills
One of the funkiest tasks in making a fantasy game has got to be the magic system. Rules for travel, combat, and any number of other mundane tasks can be modeled on real-world data, as in Justin Alexander’s famed breakdown … Continue reading
Tweaking magic
Last time was a grab-bag of ideas, but the main one that drove me to post was the idea of Devotions. I like the idea of (myths and game settings that feature) human-like gods, with moods and whimsy, and the … Continue reading
Posted in Nonfiction, Rules
Tagged brainstorming, device, familiar, gaming, gnosis, magic, ritual, rote, rules, spellcasting, text
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