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Category Archives: Setting
Magic Monday – “Um, I like your nose.”
Snuffer’s Mirror (A Spell to Change your Face) Many dedicated wizards can take on at least one animal form. A change of appearance while retaining human shape, however, requires this difficult spell. Because of the potential for abuse, many governments … Continue reading
Magic Monday – Put yourself into your work
Enliven Blade This is one of the few widely acknowledged rituals that can be performed unconsciously. It is known that proper care and attention from a wielder – and taking the lives of sentient beings – can leave traces on … Continue reading
Magic Monday – Taiko Telecommunication
Fel Greeting (Royal Ice Drum) The Fells are best-known, in the magical and martial communities alike, as the home of physical magic. That is not their only discovery, though. If anything, this spell was more vital in the formation of … Continue reading
Magic Monday – A breath of strong air
Breath of Av-Beleren (Blast of Ufbalaran) This peculiar spell is primarily used by the Order to teach novices the art of focus, and a certain breed of practicing wizards judge their fellows by whether they allow the knowledge to languish, … Continue reading
Posted in Rules, Setting, World-Building
Tagged Av-Beleren, Magic Monday, teaching tool, wind
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Magic Monday – I will knot be ensorceled
Witch-Ward Faerie creatures have been meddling in the lives of mortals since before recorded history, and humans have been developing and passing on ways to deal with this almost as long. This protective charm centers on knotting red threads in … Continue reading
Posted in Rules, Setting
Tagged faerie, knots in hair, Magic Monday, red thread, ward
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Magic Monday – Physical Magic – Iron Shirt
Tesshadzu Hahd The cold and mountainous land known as the Fells is not the easiest place to wear, or even acquire, metal mail or other heavy armor. Hahdet practitioners have found a way around these difficulties by learning how to … Continue reading
Posted in Rules, Setting
Tagged armor, Hahd, iron shirt, Magic Monday, physical magic
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Magic Monday – An enchantment for Elm Street
Dream Ward Similar to the fae affliction of iron, the progeny of Dream cannot abide the touch of salt, and will recoil from it. Although diluted salts such as what is found in sweat (for example) are no more harmful … Continue reading
Magic Monday – The pinnacle of anti-faerie tech
Dread Seal It is said that the creatures of the Twilight realm fear iron and will not touch it. This spell is the enchantment behind that belief, laid upon an iron seal of disturbing shape. The caster must weave the … Continue reading
Magic Monday – What would you do for a Klondike Bar?
Feast of the Corrupter This is a slow, insidious enchantment that was responsible for much distrust of the magically-skilled, before the rise of the Slakiv Empire and the Order of Magi. Yet the promise of functional immortality is considered so … Continue reading
Posted in Rules, Setting
Tagged Corrupter, feast, Magic Monday, meal, possession, The Five
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Magic Monday – For a world before refrigeration
Mark of Purity (Mark of the Renewer) This spell requires a box or similar container. Food or drink is placed inside the container, which is sealed, and finally the Mark is placed or written on the outside in a ceremony … Continue reading