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Category Archives: World-Building
Magic Monday – YAOSC XP
At the end of each session, expedition or mission, everyone who participated gets experience points (XP). The recommended base value is three points, although this number may be changed according to the length of the session and the needs of … Continue reading
Magic Monday – The Ultimate Duck Whistle
Call Beast Some beings are so powerful that merely invoking their names is enough to draw their attention. Most of the time this attention is brief and inconsequential, but many beings can be enticed to appear physically by appropriate ceremonies … Continue reading
Magic Monday – Feeling a little Ouija
Speak with Dead (Seance) The caster summons nearby spirits of the dead for consultation. If interested, they may engage in ordinary conversation – or the caster may attempt to force them to answer questions. Specific spirits may also be called, … Continue reading
Posted in Rules, World-Building
Tagged Magic Monday, necromancy, seance, spirits of the dead
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Magic Monday – YAOSC Character Creation
As long as at least one member of your group (the GM) knows the rules of YAOSC and is able to guide the rest of you in play, all you need to do is create a character and you should be … Continue reading
Posted in Rules
Tagged abilities, character classes, character creation, saves, skills, species, YAOSC
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Campaign Idea: The Worst Year
Inspired by this Reddit post. For best effect, keep a record or campaign journal… but keep it hidden from the players. (At least until it’s all over.) Start a campaign normally in the late summer or autumn, but in a relatively … Continue reading
Posted in Miscellaneous, World-Building
Tagged brainstorm, brainstorming, campaign, nemesis, stable time loop
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Magic Monday – YAOSC Skill Rules
Skill use basics YAOSC, like all RPGs, is based on talking: the players describe what they want their characters to do and how they want them to do it, and the GM describes the results. When there’s doubt about whether … Continue reading
Magic Monday – God-eaters – The Progenitor
The Progenitor (Mother; the Black Fish of the Woods with Eight Billion Young) Description: The Progenitor is a mottled, sticky mass of dark colors shot through with streaks of red and pale yellow. It rolls through the woods at a … Continue reading
Posted in Rules, World-Building
Tagged body horror, god-eaters, Magic Monday, mother, progenitor, servitor
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Magic Monday – God-eaters – Id
Id (Old Man Fear; The Orb of Serenity, The Black Mirror) Description: The Black Mirror is an utterly immobile sphere of a hard, translucent-black material, shot through in its depths with faint suggestions of color. It floats at about chest-height … Continue reading
Posted in Rules, Setting, World-Building
Tagged black mirror, emotions, god-eaters, id, immovability
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Magic Monday – God-eaters – The Fourth King
The Fourth King (Grandfather, Great-Grandfather, the Ancient) Description: Many human households across the land engage in ancestor-worship. Whole communities may venerate a likeness of a particularly influential figure from their area’s history even when there is no family connection. Most such … Continue reading
Posted in Rules, Setting, World-Building
Tagged ancestor worship, Ancient, Fourth King, god-eaters, Grandfather, Magic Monday
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Magic Monday – God-eaters – The Wolf-Mother
The Wolf-Mother (Moro, The Full-Moon Mother, The Huntress) Description: Moro is a huge white wolf the size of a large horse or small elephant. Despite her mass and color, she is a surprisingly stealthy hunter. She and her family live … Continue reading
Posted in Rules, Setting, World-Building
Tagged god-eaters, Magic Monday, Moro, Princess Mononoke, wolf
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