Category Archives: World-Building

Magic Monday – YAOSC XP

At the end of each session, expedition or mission, everyone who participated gets experience points (XP). The recommended base value is three points, although this number may be changed according to the length of the session and the needs of … Continue reading

Posted in Rules | Tagged , , , | 2 Comments

Magic Monday – The Ultimate Duck Whistle

Call Beast Some beings are so powerful that merely invoking their names is enough to draw their attention. Most of the time this attention is brief and inconsequential, but many beings can be enticed to appear physically by appropriate ceremonies … Continue reading

Posted in Rules, World-Building | Tagged , , | Leave a comment

Magic Monday – Feeling a little Ouija

Speak with Dead (Seance) The caster summons nearby spirits of the dead for consultation. If interested, they may engage in ordinary conversation – or the caster may attempt to force them to answer questions. Specific spirits may also be called, … Continue reading

Posted in Rules, World-Building | Tagged , , , | Leave a comment

Magic Monday – YAOSC Character Creation

As long as at least one member of your group (the GM) knows the rules of YAOSC and is able to guide the rest of you in play, all you need to do is create a character and you should be … Continue reading

Posted in Rules | Tagged , , , , , , | 1 Comment

Campaign Idea: The Worst Year

Inspired by this Reddit post. For best effect, keep a record or campaign journal… but keep it hidden from the players. (At least until it’s all over.) Start a campaign normally in the late summer or autumn, but in a relatively … Continue reading

Posted in Miscellaneous, World-Building | Tagged , , , , | Leave a comment

Magic Monday – YAOSC Skill Rules

Skill use basics YAOSC, like all RPGs, is based on talking: the players describe what they want their characters to do and how they want them to do it, and the GM  describes the results. When there’s doubt about whether … Continue reading

Posted in Rules | Tagged , , , , | 1 Comment

Magic Monday – God-eaters – The Progenitor

The Progenitor (Mother; the Black Fish of the Woods with Eight Billion Young) Description: The Progenitor is a mottled, sticky mass of dark colors shot through with streaks of red and pale yellow. It rolls through the woods at a … Continue reading

Posted in Rules, World-Building | Tagged , , , , , | Leave a comment

Magic Monday – God-eaters – Id

Id (Old Man Fear; The Orb of Serenity, The Black Mirror) Description: The Black Mirror is an utterly immobile sphere of a hard, translucent-black material, shot through in its depths with faint suggestions of color. It floats at about chest-height … Continue reading

Posted in Rules, Setting, World-Building | Tagged , , , , | Leave a comment

Magic Monday – God-eaters – The Fourth King

The Fourth King (Grandfather, Great-Grandfather, the Ancient) Description: Many human households across the land engage in ancestor-worship. Whole communities may venerate a likeness of a particularly influential figure from their area’s history even when there is no family connection. Most such … Continue reading

Posted in Rules, Setting, World-Building | Tagged , , , , , | Leave a comment

Magic Monday – God-eaters – The Wolf-Mother

The Wolf-Mother (Moro, The Full-Moon Mother, The Huntress) Description: Moro is a huge white wolf the size of a large horse or small elephant. Despite her mass and color, she is a surprisingly stealthy hunter. She and her family live … Continue reading

Posted in Rules, Setting, World-Building | Tagged , , , , | Leave a comment