Tag Archives: YAOSC

Magic Monday – Thaumaturgic Tuesday? – They’re the faces of the stranger, but we love to try them on

Animal Mask “Animal Mask” is a generic term used in Order record-books for innumerable spells in which the caster takes the form of… a wild animal. To prepare for this spell, the caster must first venture into the Dreamlands (in … Continue reading

Posted in Rules, Setting | Tagged , , , , | 1 Comment

Magic Monday – Mother’s Day Version

Birthing Charm A ritual beloved by midwives. When a woman is pregnant, the father creates a small stylized human figure and performs ritual actions over it for ten days. After it is complete, the man ceremonially presents it to the … Continue reading

Posted in Rules | Tagged , , , , | Leave a comment

Magic Monday: Double illumination

– Two for the price of one this week! Variations on the basic “light spell” theme. The second owes a pretty obvious debt to Gandalf’s staff in Lord of the Rings. Werelight The caster summons a small ball of light … Continue reading

Posted in Rules, Setting | Tagged , , , , , | Leave a comment

Magic Monday: Finally, a spell!

Sight from Darkness Three hundred and nine number the words of Ekarmadedgon’s Whisper. Eleven of them, recited slowly, will bend the caster’s eyes: they will catch the light, not of this world, but of its Shadow, and see all things in … Continue reading

Posted in Rules, Setting | Tagged , , , , | 1 Comment

Magic Monday: Introduction to YAOSC

+What is YAOSC? YAOSC is Yet Another Old School Clone. The name is a joke; the important thing to know is that this is an adventure game of wilderness exploration, dungeon bashing, and perhaps a little social climbing in a … Continue reading

Posted in Rules | Tagged , , , , , , | 1 Comment

Magic Monday: Undoing, part 2ing

So last week we talked about counterspelling and dispelling rotes (normal “spells” in the D&D magic paradigm). This week we’re talking about the same for rituals and gnosis. Rituals This is magic-as-natural-philosophy. Like a chemical reaction or a Rube Goldberg … Continue reading

Posted in Rules | Tagged , , , , , , | Leave a comment

Magic Monday: Undoing

Unlike Necropraxis, I’m not building this system on a base of Vancian magic, in which (even without spell levels) each bit of magic is like a bullet that you load, fire, and are left without. So while the post linked … Continue reading

Posted in Rules | Tagged , , , , , | 1 Comment

Magic Monday: governed by skills

One of the funkiest tasks in making a fantasy game has got to be the magic system. Rules for travel, combat, and any number of other mundane tasks can be modeled on real-world data, as in Justin Alexander’s famed breakdown … Continue reading

Posted in Rules | Tagged , , , , , , | Leave a comment

Magic Monday – opening thoughts

So my current “fantasy heartbreaker” is YAOSC. As a grad student with a baby, I don’t have time to do more than take it out and putter around with it a little every now and then. But recently* this post at … Continue reading

Posted in Meta, Rules | Tagged , , , , | Leave a comment

Why call it “ten questions and a bonus” instead of “eleven questions”? Is our number of fingers really that important? Also, to be honest, I’d switch #s 10 and 11.

So I recently ran across a list of questions for DMs to answer about their RPG settings and/or house rules. By “ran across” I mean “read here;” please note also the link to his source. I kind of feel like … Continue reading

Posted in Uncategorized | Tagged , , , | Leave a comment