Author Archives: Confanity

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About Confanity

I love the written word more than anything else I've had the chance to work with. I'm back in the States from Japan for grad school, but still studying Japanese with the hope of becoming a translator -- or writer, or even teacher -- as long as it's something language-related.

There’s many a slip ‘twixt the dress and the hip

This week’s selection is one of my favorites: 弘法にも筆の誤り (Koubou ni mo fude no ayamari; “Even Kuukai’s brush slips”) Definition: It means, essentially, “everyone makes mistakes” or “we’re all only human.” The translation given above may seem odd, since I … Continue reading

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Who Hunts a Deer

Hello! It’s time for another kotowaza: 鹿を追う者は山を見ず (shika wo ou mono wa yama wo mizu; “one who chases a deer doesn’t see the mountain”) Definition: Describes a situation in which someone is so focused on one thing or goal, generally … Continue reading

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Even Crawling, a Bean

Hello! It’s been a long drought. I’m in grad school, working on a Masters in Japanese and a Certificate (which I think is simply fancy-speak for a minor) in Literary Translation. I spent the past year working as an AI … Continue reading

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More Musings on Skill Points and Economies Thereof

When I think about pen-and-paper RPG design, I invariably come around to skill systems and skill points. One thing that strikes me as odd about D&D is the almost complete disconnect between the systems for combat and the systems for … Continue reading

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An SP Economy

(Yes, there are some bloggers who have talked about replacing the venerable “gold piece”-centric currency system with a silver standard, but that’s not what this post is about.) (By the by, I’m in favor of world-specific, idiosyncratic currency systems. It … Continue reading

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Brain Storm

“Requesting Elegant Solutions – Psionics – Visions, mind-reading, [and] mental combat all seem archetypal and [I’m] not really satisfied with a Vancian system. No point systems.” I present a brief brainstorm for psionics rules, based the above challenge/request at the … Continue reading

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Tweaking “Turning”

Background One of the classic powers of clerics in D&D is “turning undead.” You present a holy symbol, the light of your patron deity shines through, and mummies shamble away or zombies are blasted into dust. The root of this, … Continue reading

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Ten Other Fighter Archetypes, Plus One

Another D&D-related post, and a brief one on account of how I’m now a grad student with classes to teach as well as attend and a hundred pages of reading each week. Over at The Dragon’s Flagon, Eric Treasure (if … Continue reading

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Land-Type Interrupt

So, I had decided to do another example Forge, this time using the Land generator. I fiddled around a bit, and got a set of terms I felt I could work with. Then I had to restart the browser to … Continue reading

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Why call it “ten questions and a bonus” instead of “eleven questions”? Is our number of fingers really that important? Also, to be honest, I’d switch #s 10 and 11.

So I recently ran across a list of questions for DMs to answer about their RPG settings and/or house rules. By “ran across” I mean “read here;” please note also the link to his source. I kind of feel like … Continue reading

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