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Category Archives: World-Building
Magic Monday – What would you do for a Klondike Bar?
Feast of the Corrupter This is a slow, insidious enchantment that was responsible for much distrust of the magically-skilled, before the rise of the Slakiv Empire and the Order of Magi. Yet the promise of functional immortality is considered so … Continue reading
Posted in Rules, Setting
Tagged Corrupter, feast, Magic Monday, meal, possession, The Five
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Magic Monday – Maker’s Mark?
Making-Song (Chant of the Shaper) Craftsmen and artisans may invoke the Shaper in times of need or inspiration, pushing their bodies far beyond normal limits at the risk of their sanity. In the common imagination this chant is most often … Continue reading
Magic Monday – For a world before refrigeration
Mark of Purity (Mark of the Renewer) This spell requires a box or similar container. Food or drink is placed inside the container, which is sealed, and finally the Mark is placed or written on the outside in a ceremony … Continue reading
Magic Monday – The nuclear option
Bane-Spell (Secret Word of the Destroyer) The Secret Word can only be taught to those who make a pledge to the Destroyer (a member of The Five). This may take the form of a taboo they must obey, a ritual … Continue reading
Magic Monday – An enchantment to evade entropy
Sign of the Maintainer The Maintainer is one of a quintumvirate of deities worshiped in the Slakiv heartlands: the Shaper, the Destroyer, the Corrupter, the Renewer, and the Maintainer. The Five are believed to be personifications of the natural processes … Continue reading
Posted in Rules, Setting
Tagged charm, Magic Monday, Maintainer, preservation, Sign, The Five
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Magic Monday – Nothing says “keep out” quite like it
Shun-Rune A vicious spell that requires a blood sacrifice. The caster must kill a living being, or find a fresh kill, and allow its blood to spill on the ground. They must dip a finger in the blood and draw … Continue reading
Magic Monday – Moving Monday, Travel Tuesday
(My apologies for the late post! We’ve spent the last couple of days moving to a new residence – only about a hundred miles away, which is relatively close by American standards, but still a complex undertaking – and I … Continue reading
Magic Monday – And that’s how you get a rabbit out of a hat!
Spirit Call Spirit-calling is a magical tradition widely practiced in the Clanlands to the east of the Sianin Mountains. It requires substantial indoctrination before it can be practiced properly. When a would-be conjurer’s training is complete, a sponsor must perform … Continue reading
Magic Monday – How ’bout the power to kill a yak from 200 yards away… with MIND BULLETS!
Blade of Hate The caster’s wish to harm an enemy is manifested as an invisible cutting force that projects wherever they direct their gaze. Any target must be fully visible to the caster; intervening obstacles will take damage instead of … Continue reading