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Recent Posts
Category Archives: Miscellaneous
Challenge accepted: Artifact dash
Today I finally got around to reading a post from a couple of months ago over at an RPG blog called Semper Initiativus Unum about “megadungeons and artifacts.” As is generally the case when I write this kind of post, a … Continue reading
Posted in Miscellaneous, Musing, World-Building
Tagged artifact, challenge accepted, gaming, Kusanagi, megadungeon, RPG, sequence breaking
2 Comments
Pen-and-paper RPG thoughts: an “unlock campaign”
Impetus: Inspired by Delta’s post on “oil” as a weapon, found here. Long longago I read that and got to thinking, what if there were a fantasy campaign with some sort of weaponized flammable liquid (Greek fire, alchemist’s fire, wildfire, … Continue reading
Posted in Miscellaneous, Musing, Setting, World-Building
Tagged burning oil, campaign, RPG, unlock
1 Comment
A tale of (computer) renewal
Things are stable again in the Land of Nu, and we didn’t even get to the end of the buffer. (Which means it’s time to rebuild the buffer for all three of my regular posts – kotowaza, Magic Monday, and yojijukugo – and … Continue reading
Posted in Miscellaneous, Nonfiction
Tagged anecdote, coincidences, computer replacement, data
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On spicing up your dungeon crawl with… sensory output!
Noisms just put up a thought-provoking post about “consequences” in the dungeon. Not the social consequences of PC actions within the fictional world, though (although that would be an excellent topic to explore in depth, if you’re up for a certain kind … Continue reading
Posted in Miscellaneous, Musing
Tagged consequences, dungeon, emanations, leavings, senses
1 Comment
A quick link about combat arrowing
Next time you encounter fictional archery, whether in a movie, book, or in a game (especially a fantasy-themed game that involves characters using magic or performing feats of legendary strength and skill), here’s something to keep in mind:
Fiddling with XP, Part 1: The Past and Present
Improvement over time is such an integral part of role-playing games (in general) that it has become the de facto indicator for RPGness in computer games. And there are plenty of different systems. I’m partial to one in which using … Continue reading
The Tomb King’s People
What does this picture say to you? I found it here as part of a run of undead-themed images, all labeled “Tomb King,” but this was at the top. And I’m glad it was; the rest of the series is a … Continue reading
Divine/Arcane Divide
I’ve added Ten Foot Polemic to my RSS feed, and spent a little while trawling back through the archives. While there are a few things there that aren’t entirely my cup of tea, it’s creative and inspiring enough that I … Continue reading
Posted in Essay, Miscellaneous, Nonfiction, World-Building
Tagged arcane, chaos, clerics, divine, law, ten foot polemic, wizards
3 Comments
Land-Type Interrupt
So, I had decided to do another example Forge, this time using the Land generator. I fiddled around a bit, and got a set of terms I felt I could work with. Then I had to restart the browser to … Continue reading