Category Archives: World-Building

Land-Type Interrupt

So, I had decided to do another example Forge, this time using the Land generator. I fiddled around a bit, and got a set of terms I felt I could work with. Then I had to restart the browser to … Continue reading

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Forging Ahead

If you’re looking for random fantasy terms, whatever your purpose, there’s worse you could do than “The Forge.” There are four “generators”: one for creatures, one for locations, one for magical-sounding stuff, and one that’s sort of all-purpose. Choose one, … Continue reading

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Setting Idea – Animism / Spontaneous Generation

There was a time when human knowledge of biology was underpinned (and dragged down) by the theory of “Spontaneous Generation” – the idea that living organisms need not necessarily be born, but may spring wholly formed from some appropriate substrate, … Continue reading

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Megadungeon Idea: Vertical Highway/Abyss

Preamble A common setting for D&D adventures is the dungeon: an enclosed, usually underground space, divided into rooms and hallways and so on, filled with monsters (some sentient and some not; not all of them necessarily hostile), traps, and treasure, … Continue reading

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Meters, Made

This is another post on what seems to be turning into a series of re-imaginings of D&D-style RPG play. In fact, I’ve gone to Obsidian Portal and started creating a wiki in order to keep everything organized; for the curious, it can … Continue reading

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Tweaking magic

Last time was a grab-bag of ideas, but the main one that drove me to post was the idea of Devotions. I like the idea of (myths and game settings that feature) human-like gods, with moods and whimsy, and the … Continue reading

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Brainstorm of the day — Random RPG Mechanics

The other evening I was shooting the breeze with a friend, talking about various mechanics that could be used in constructing a traditional-style tabletop role-playing game. Here are some of the brainchildren of that conversation, in no particular order: Stat … Continue reading

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Location: Sella Island

Geography Located about sixty miles southwest of Kyper, the nearest major island is Sella. The island is roughly saddle-shaped, with a mass of high cliffs dominating its northern third and another, slightly lower mass of hills to the southwest. The … Continue reading

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Creation Legend (Retold from the Amsa of Ya-Khem family)

Long before the world was divided into Halls, all things were mixed and uniform. This was called the living world. It went on for such a long time that each element slowly changed into each of the others and then … Continue reading

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Dungeon Design 101, Part 3

In part 1 of this essay I talked about using randomness to generate a dungeon of your own on the fly. That’s easy to say, but might you actually do it? Three Methods, in Outline First, there are online generators. … Continue reading

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